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SHARPR - School Project

For this university project of a friend of mine, I took responsibility for creating the complete 3D model and final renderings of a conceptual household fruit cutting machine. The project involved transforming an initial product concept into a detailed digital prototype, with a focus on clean modeling, functional design, and realistic material representation. Throughout the process, I aimed to balance practicality with aesthetics, producing product representation renders that effectively communicate the product's form, functionality, and potential as a consumer appliance.

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